# Spectrum **Repository Path**: havealex/Spectrum ## Basic Information - **Project Name**: Spectrum - **Description**: A game about shooting multicolored enemies - **Primary Language**: C++ - **License**: Not specified - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2025-09-22 - **Last Updated**: 2025-09-22 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Spectrum A game about shooting multicolored enemies ## Controls WASD - Move around Left Mouse Button - Fire your Gun Tab - Open Shop to Upgrade Yourself! F11 - Fullscreen (Broken On Linux) Esc - Pause ## Gameplay Shoot Enemies, Collect Light, Upgrade in the Shop, Rinse and Repeat ## Images ![1](./images/1.png) ![2](./images/2.png) ![3](./images/3.png) ![4](./images/4.png) ![5](./images/5.png) ## Building - Run `git clone https://github.com/FearlessOne07/Spectrum.git --recursive` - Make sure cmake and your desired generator are installed - Run `cmake -S . -B build` to generate build files in the `build` directory - Run `cmake --build build` to build the executable and libraries. - Executable will be in the `bin` directory ## Credits Made using [raylib](https://github.com/raysan5/raylib). The "heart-ui" and "power-ups" textures are modified versions of these [assets](https://gvituri.itch.io/space-shooter)