# WyteEngine **Repository Path**: ilxna/WyteEngine ## Basic Information - **Project Name**: WyteEngine - **Description**: 【游戏案例】【框架】【2D】【266commit】【更新中】unity rpg - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 1 - **Created**: 2018-07-09 - **Last Updated**: 2024-09-17 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README Wyte Engine =============== [日本語](README-ja.md) ・ English ![ScreenShot](Docs/ss.png) Wyte Engine is a 2D horizontal-scrolling action-adventure game assets for Unity3D. Features ========== - 2D Platform Jump Action - Map Management - Audio Management - Sprite Management - Flag / Item Management - Lightweight Camera Controller - Save / Load Feature - Event Scripting System (Powered by Novel Script) - Very powerful scripting API for Novel - C#-level Extension API - 2D-specialized - Very Easy AI Construction API To use ========= **WARNING! This project is work in progress!** - The folder named `Assets/Wyte` is all components of the Wyte Engine. Copy that folder into your unity projects. - Add the following layer settings (case-sensitive.) - User Layer 8: Ground - User Layer 9: Player - User Layer 10: NPC - `Assets/Demo` is the demo project for the Wyte Engine. Please refer it to use. To get more informations, see the [Wiki(Japanese only)](https://github.com/WyteEngine/WyteEngine/wiki). Contributing ============== No thanks yet. I'll write the contributing guideline ASAP. LICENSE ========== Wyte assets are under the MIT License. **But I don't permit to use the Demo resources such as music and graphics because they are all rights reserved.** See [LICENSE](LICENSE).