RPM macros for building Rust source packages
RPM macros for building Rust packages on various architectures
A collection of tools, libraries, and tests for Vulkan shader compilation
Header files from the SPIR-V registry.
API and commands for processing SPIR-V modules.
Reference implementation of the codec specified in the JPEG-2000 standard, Part 1
Scaling, color space conversion, and dithering library
zchunk is a compressed file format that splits the file into independent chunks.
GStreamer Libav plug-in contains one plugin with a set of elements using the Libav library code, it contains many popular decoders and encoders.