# 1m-go-websockets **Repository Path**: mirrors_didip/mirrors_didip_1m-go-websockets ## Basic Information - **Project Name**: 1m-go-websockets - **Description**: handling 1M websockets connections in Go - **Primary Language**: Unknown - **License**: AGPL-3.0 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-12-09 - **Last Updated**: 2025-09-20 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Going Infinite, handling 1M websockets connections in Go This repository holds the complete implementation of the examples seen in Gophercon Israel talk, 2019. # Usage This repository demonstrates how a very high number of websockets connections can be maintained efficiently in Linux Everything is written in pure Go Each folder shows an example of a server implementation that overcomes various issues raised by the OS, by the hardware or the Go runtime itself, as shown during the talk. `setup.sh` is a wrapper to running multiple instances using Docker. See content of the script for more details of how to use it. `destroy.sh` is a wrapper to stop all running clients. Note that it removes any running container, so use with caution. A single client instance can be executed by running `go run client.go -conn=<# connections to establish>` Slides are available [here](https://speakerdeck.com/eranyanay/going-infinite-handling-1m-websockets-connections-in-go)