# deadbeef **Repository Path**: pgxppp/deadbeef ## Basic Information - **Project Name**: deadbeef - **Description**: https://github.com/DeaDBeeF-Player/deadbeef - **Primary Language**: Unknown - **License**: LGPL-2.1 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 1 - **Forks**: 0 - **Created**: 2021-05-04 - **Last Updated**: 2024-05-30 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README ## About DeaDBeeF is a multiple-platform music player for desktop operating systems. [The Official Website](http://deadbeef.sf.net). If you wish to chat with developers, join us on [Slack](https://deadbeef-slack.herokuapp.com), or [Discord](https://discord.gg/GTVvgSqZrr). ## Download official releases (only GNU/Linux and Windows) [Downloads Page](https://deadbeef.sourceforge.io/download.html) ## Download nightly (development) builds NOTE: The macOS version has not been officially released, and has many unresolved issues and unimplemented features [![Linux Build Status](https://github.com/DeaDBeeF-Player/deadbeef/workflows/Build%20for%20Linux/badge.svg)](https://github.com/DeaDBeeF-Player/deadbeef/actions?query=workflow%3A%22Build+for+Linux%22) [![Windows Build Status](https://github.com/DeaDBeeF-Player/deadbeef/workflows/Build%20for%20Windows/badge.svg)](https://github.com/DeaDBeeF-Player/deadbeef/actions?query=workflow%3A%22Build+for+Windows%22) [![macOS Build Status](https://github.com/DeaDBeeF-Player/deadbeef/workflows/Build%20for%20macOS/badge.svg)](https://github.com/DeaDBeeF-Player/deadbeef/actions?query=workflow%3A%22Build+for+macOS%22) [Nightly GNU/Linux Builds](https://sourceforge.net/projects/deadbeef/files/travis/linux/master/) [Nightly Windows Builds](https://sourceforge.net/projects/deadbeef/files/travis/windows/master/) [Nightly macOS Builds](https://sourceforge.net/projects/deadbeef/files/travis/osx/master/) ## Building DeaDBeeF from source ### Linux, BSD and similar (GTK/*NIX version) * See the README file for detailed instructions, dependencies, etc. * Install git, Clang toolchain * Remember to get submodules: `git submodule update --init` * Install dependencies, as listed in the README file * Run `./autogen.sh` to bootstrap * Run `CC=clang CXX=clang++ ./configure`, followed with `make` and `sudo make install`. * For more information about the build process, read the generated INSTALL file and the output of `./configure --help`. ### macOS * Install Xcode. The latest one is the best, but older versions will usually keep working for a year or two. * Run `sudo xcode-select --install` - This will configure git and command line build tools * Clone the deadbeef git repository * Remember to get submodules: ```git submodule update --init``` #### Command line * Run ```xcodebuild -project osx/deadbeef.xcodeproj -target DeaDBeeF -configuration Release``` * The output will be located here: ```osx/build/Release/DeaDBeeF.app``` #### Xcode UI * Open the `osx/deadbeef.xcodeproj` in Xcode, and build/run from there ### Windows * Install 64-bit version of [msys2](https://www.msys2.org/) and ensure it has updated repositories (`pacman -Syu`) * [premake5](https://premake.github.io/download.html) is also needed * Get needed dependencies: ```pacman -S mingw-w64-x86_64-libzip mingw-w64-x86_64-pkg-config mingw-w64-x86_64-dlfcn mingw-w64-x86_64-clang mingw-w64-x86_64-libblocksruntime git make tar xz``` * Get a basic set of libraries for most important plugins: ```pacman -S mingw-w64-x86_64-jansson mingw-w64-x86_64-gtk3 mingw-w64-x86_64-gtk2 mingw-w64-x86_64-mpg123 mingw-w64-x86_64-flac mingw-w64-x86_64-portaudio``` * Check [Windows plugin status](https://github.com/DeaDBeeF-Player/deadbeef/wiki/Windows-plugin-status) for other plugins dependencies and its functionality * Ensure that you are in mingw64 shell (run mingw64.exe) and clone this repo * From deadbeef main directory run ```premake5 --standard gmake2``` using your corresponding path to ```premake5.exe``` * Compile with ```make config=debug_windows``` (debug version) or ```make config=release_windows``` (strip/normal version) * Binaries will be placed in ```bin/debug``` or ```bin/release``` * GTK3 uses [Windows-10](https://github.com/B00merang-Project/Windows-10) theme and [Windows-10-Icons](https://github.com/B00merang-Artwork/Windows-10) by default. If they are not in msys2 tree, then they must be placed manually in ```share/icons``` and ```share/themes```. Eventually you get different theme and set it in ```etc/gtk-3.0/settings.ini``` file. ---- [Support development of this project](http://deadbeef.sourceforge.net/support.html)