# URP-LCD-Dispaly-Example **Repository Path**: ralphylee/URP-LCD-Dispaly-Example ## Basic Information - **Project Name**: URP-LCD-Dispaly-Example - **Description**: No description available - **Primary Language**: Unknown - **License**: CC0-1.0 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 1 - **Created**: 2020-12-07 - **Last Updated**: 2025-08-21 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # URP LCD Dispaly Example ![](/Images/screenshot-yjsnpi-on-tv.gif) An example of LCD display shader in Unity URP. Both Lit and Unlit shader come with code and Shader Graph version, but keep in mind the Shader Graph version will break the batch due to the use of TexelSize node. Learn more about the implement details at [here](https://cjt-jackton.github.io/posts/shader-breakdown-lcd-display/). ## Requirement - Unity 2019.3.2f1 or higher - Universal Rendering Pipeline 7.4.1 ## Screenshots ![](/Images/screenshot-pixel-geometry.png) ![](/Images/screenshots-01.png) ## Resources - Model - [Television 01](https://3dmodelhaven.com/model/?c=furniture&m=Television_01) by Gabriel Radić - Skybox - [Lebombo](https://hdrihaven.com/hdri/?h=lebombo) by Greg Zaal ## License #### Code CC0-1.0 #### Texture by me CC0-1.0 #### All Model from 3DModelHaven.com CC0 #### All HDRIs from HDRIHaven.com CC0