# vrm-dance-viewer **Repository Path**: toolkit/vrm-dance-viewer ## Basic Information - **Project Name**: vrm-dance-viewer - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2025-08-12 - **Last Updated**: 2025-08-12 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # VRM Dance Player This is a tiny project that makes preview of VRM models. VRM is a [3D avatar file format for VR](https://vrm.dev/en/), which is for handling 3D humanoid character/avatar data cross platform. This project uses [three.js](https://threejs.org/), [three-VRM](https://github.com/pixiv/three-vrm) and some custom code for converting and handling [MikuMikuDance VMD motion data](https://mikumikudance.fandom.com/wiki/VMD_file_format). The base of this project uses [this template by Johannes Bauer](https://github.com/Joh4nnesB/threejs-typescript-webpack). To use this project, just head into [this size](https://moka-rin.moe/vrm-viewer/) and drop your VRM and VMD files to the scene and that's it! There also has a experimental handler for [Biovision Hierarchy (BVH) motion capture files](https://en.wikipedia.org/wiki/Biovision_Hierarchy), you may try to load them like the VMD files but it is not guarantee to work ~~(in most cases, all joints will messed up)~~. # Screenshots ![Screenshot](preview/preview.png) *The character in this screenshot is not included. [Original reference](https://hub.vroid.com/characters/4744669501802908201/models/2299592336090647140) # License [MIT](LICENSE)