# cocosCreator基础库 **Repository Path**: zkylh/basic_library_of_cocoscurator ## Basic Information - **Project Name**: cocosCreator基础库 - **Description**: cocosCreator基础库 用来管理游戏逻辑 - **Primary Language**: JavaScript - **License**: MulanPSL-1.0 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 2 - **Created**: 2020-10-22 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # cocosCreator基础项目 ## Description - cocosCreator basic project form [Polo] (https://gitee.com/DeeBoLuo) - The use of object properties in the dating window bid farewell to the tedious require and import - Integrated the management script of the routine pool, the common methods of the physics engine, and the common methods of routines and components - Use the script of the js decorator to optimize the problem of insufficient intelligence or insufficient change of the js script in some IDE prompts (such as ts can be ignored) ## current version cocos Creator 2.4.2 ## Use tutorial 1. Download this project 2. Copy the scripts/super_logic folder under this project to your new project 3. Introduce scripts/super_logic/icpc in your startup scene and call init() to initialize before use 4. Then call ICPC directly to access [the object name can be modified in icpc.js]